Infernal Blow

Infernal Blow

Infernal Blow is a melee attack skill that converts 60% of Physical Damage to Fire Damage, applying a special debuff to enemies. When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Monster Types: Magic (blue named) and rare (yellow named) monsters, and unique monsters (orange named) can be exploded. Area of effect modifiers will only apply to the explosion itself, not the melee attack.

AmountIngredientGeneral NotesType
8Dying AnguishDying Anguish8Levle 19 Gem Alternative Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.random levle 19 gem with 19% alternative qualityAutomatic
1Gemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item Item drops after killing # monstersQuality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.random superior gemAutomatic
6The FoxThe Fox6Levle 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverbrandom levle 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutterrandom superior gem with 20% qualityAutomatic
1The VoidThe Void1Reach into the Void and claim your prize.random divination card set exchangeAutomatic
Infernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Levle: (1-20)
Cost: 6 Mana
Attack Damage: (103-133)% of base
Effectiveness of Added Damage: (104-133)%
Radius: 15
Requires Levle 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
1% chance to Ignite enemies
4% increased Skill Effect Duration
Deals (103.9-133)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Fire Damage
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.pngInfernal Blow
Acquisition
Area levle: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemInfernalBlow

Infernal Blow skill screenshot.jpg

Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.


Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash or Ancestral Cry.


Debuffs: When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies.


Explosion: The corpse explosion deals fire secondary damage in an area and cannot be reflected. It is neither an attack nor a spell, so in particular it is not affected by modifiers to melee damage, weapon damage or spell damage, but is affected by Elemental Damage with Attack Skills. While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.


The charged debuff explosion deals the exact same damage types as the melee hit, plus area damage. Ruthless Blows are calculated differently depending on how the charged debuff explosion was caused. If the debuff reaches 6 stacks, then the hit that applied the 6th stack determines whether or not the explosion is Ruthless. If the debuff expires for any other reason (such as the monster dying) then the hit that applied the 1st stack determines whether or not the explosion is Ruthless.

Infernal Blow ReviewsMore+

1 2 3 4 5 6
Visa Visa Paypal Caixa Molpay
  • Secure

    Secure Payment

    100% secure online payment system proved by a million users

  • Fast

    Fast Delivery

    More than 98% of orders are processed successfully in less than 15mins

  • Refund

    Refund Guaranteed

    Ensures that buyers receive the item they ordered or get their

  • Online Help

    24 × 7 Live Chat

    Our service is ticking around the clock. Contact us anytime you need help